Tag Archives: xna

xna: More Than Visual Studio

Now that GDC has come and gone, life is slowly returning to normal. As part of that, one of things that I noticed at GDC was the response that people had when I handed them one of my business cards that had XNA on it… the first and most popular response was “Oh! What part of VS did you work on?” The other often heard comment was “Oh! You guys are in that bar upstairs, right?” because XNA sponsored the bar in the lobby of Moscone North. Consequently, I made it a point to talk to people about what XNA was to both Microsoft and to the gaming community…

What is this XNA thing anyway? A product? A technology? A group?

Yes.
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xna

About a week after I got a new title – and a new gamertag – I went ahead and ordered new business cards… I don’t use them very often, but they are still a requirement for conferences and the like. It was a rehash of the existing business cards: XBOX logo with “MGS – Tools and Technology” as the group. They came in a day or two after we go re-org’d into a new group with a new name:

XNA Game Platform Extensions or XGPX for short.

The fallout…
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